Game

Game

lasoeter skatsa

Laysoeter, v. to play (as in a videogame)

Skatsa, n. writing tool (from pen to IDE)


Space Exploration Game

Game Roadmap

Play Rasd Fastwalker League in your browser

Special Thanks to Loren Schmidt for the amazing Comanche renderer approach with overhangs, and for so many ideas about procedural generation

Tooling

𓆝 X-PixMap WorkBench

(Special thanks to Tea Reggi for making and sharing the original workbench)

𓐍 Planetary Climate Workbench

(Uses ExoPlaSim for terrestrials and magIC for gas giants, though I may “fake out” the gas giants in the end)

𓏲 Nebula Workbench

(Based heavily on Don Juan Javier’s Nebula Gen)

Interiors Workbench

Explore interior volumes, rooms, and spatial layouts in the browser.

Lore

𓍰 Marain Dictionary

(Mirror and extension of The original Marain dictionary)

𓆱 Culture Ulterior Timeline

(References Culture Fandom Wiki for the main canonical timeline)

HYLIG GUHNAYMERE ANONG


Gamedev Progress

Notes and screenshots from the development of Rasd Fastwalker League. These posts are rendered at build time from the site’s existing Bluesky archive—no live embeds or browser-side feed scripts.

Test flight around GSV.

Test flight around GSV.

Test flight around GSV. Things need fixing still (plate terraij too simple, clouds are currently fixed, but its got a nice sense of scale and ability to manually or autopilot to a spot. I need to think up more greeblies. #rasdFastwalkerLeague

More development posts on Bluesky