Game Tools

Game Tools

lasoeter skatsa

Laysoeter, v. to play (as in a videogame)

Skatsa, n. writing tool (from pen to IDE)


Space Exploration Game

Game Roadmap

Play Rasd Fastwalker League in your browser

Special Thanks to Loren Schmidt for the amazing Comanche renderer approach with overhangs, and for so many ideas about procedural generation

Special thanks to runevision for Dither3D and its fractal dithering approach.

Tooling

Color Wheel

Explore color harmonies, drag the points, and copy your palette.

𓆝 X-PixMap WorkBench

(Special thanks to Tea Reggi for making and sharing the original workbench)

𓐍 Planetary Climate Workbench

(Uses ExoPlaSim for terrestrials and magIC for gas giants, though I may “fake out” the gas giants in the end)

𓏲 Nebula Workbench

(Based heavily on Don Juan Javier’s Nebula Gen)

Interiors Workbench

Explore interior volumes, rooms, and spatial layouts in the browser.

Plant Workbench

Glitch Art

Databend PNG scanlines or JPEG compressed data with glitch-canvas and p5.glitch. Browser-local, with safe and raw exports.

Waves & Vibes

CircuitJS Simulator

Build circuits, explore signals, and watch voltage and current change in your browser.

Lore

𓍰 Marain Dictionary

(Mirror and extension of The original Marain dictionary)

𓆱 Culture Ulterior Timeline

(References Culture Fandom Wiki for the main canonical timeline)

HYLIG GUHNAYMERE ANONG


Gamedev Progress

Notes and screenshots from the development of Rasd Fastwalker League. These posts are rendered at build time from the site’s existing Bluesky archive—no live embeds or browser-side feed scripts.

More development posts on Bluesky