Simulated layers become available with the first output frame.
Each square samples the same spherical terrain and weather. Select one face for a flat view.
Temperature is an energy-balance estimate. Pressure is prescribed, or a local rock-vapor proxy on molten worlds. Clouds and winds are unavailable. The estimate ignores terrain relief. Planet tool colors show appearance only in this mode. Assumptions & limits
Temperature is sampled near the surface. Fields appear after the first output interval.
Run log
Waiting for a run.
Drag to rotate · arrow keys also work
Cloud source
Existing 3D noise on an oversized cloud shell. Run the model to let its cloud coverage shape the noise.
Surface, liquid & cloud colors
Open a palette sprite or edit this one. Tap a pixel, or use the arrow keys, then change its color. Rows are land, coast, liquid and clouds; each has five shades.
Land · shade 1
Edits update the planet immediately. Physical albedo stays unchanged.
All twenty colors
Gas giant weather patterns
Cloud appearance colors the computed entropy variations. MagIC does not calculate visible clouds.
Drag or use arrow keys to rotate
Run MagIC to compute the first field.
MagIC run log
Waiting for a run.
Below the cloud tops
Stratospheric haze
Speculative cloud appearanceDrag or use arrow keys to rotate · layer thicknesses exaggerated
65° N–90° N
40° S–90° S
The polar cloud patterns end above this reflective center. Restore the water layer to see the glass shell and mirror core together.
Nitrogen-rich · Earth-like
Daytime colors from RFL’s Earthlike atmosphere. These colors do not tint the climate fields.
About the atmosphere palettes
The Earth-like preset uses the exact daytime color anchors from RFL’s Earthlike atmosphere. This gradient is a palette preview; the game also changes its shading with density, viewing angle, sunlight, twilight and night.
Other atmosphere categories follow the theme of the Elite Dangerous atmosphere reference. Their palettes are artistic approximations, not verified game color mappings. Noble-gas colors here are artistic choices, not emission colors or predictions from gas identity alone.
Planet and atmosphere choices update this preview immediately. Cool, temperate and warm rocky worlds with the nitrogen-rich preset also configure the browser climate model. Extreme worlds with supported atmospheres use a separately labeled surface estimate. Remaining combinations are appearance previews.